This is a short story about the perils of chasing bad guys into public Starbucks bathrooms with an Obrimos Guardian of the Veil as your backup.
As a Role-Player, the thing I enjoy the most is telling an entertaining story. Well, that and funny accents. Well, that and funny accents and confusing the heck out of my GMs.
Somehow, no matter how insane my ideas get, they tend to, well, work.
In no particular order (and not all executed by the same character) here are some insane ideas that I have implemented in various games:
The list could go on and on, really. However, I’m interested in hearing some of the stupidest ideas you’ve had in character–that have actually WORKED. Or at least had unintended hilarious results.
Aenaiyah and her cabal, The Shepherds, spend an awful lot of time in pubs.
Perhaps this is because Aenaiyah (under the fake name Emily Brown) works in a pub called “The Hole in the Wall,” based on NYC’s The Ginger Man.
Perhaps it’s because strong spirits help you forget dealing with traumatizing supernatural things like . . . er, strong Spirits.
Perhaps it’s because The Shepherds enjoy an alcoholic beverage now and again, like other mature adul–Hahahahaha! I can’t even get through that sentence with a straight face.
In truth, The Shepherds just like to have a good, completely irresponsible time every now and again, and since that usually means Mage Mistress doesn’t have to plan anything for that part of the session, she lets us roll with it.
And so, PCs who can bend the universe to their will get drunk and hilarity ensues.
Now that I’ve gotten a few amusing stories under my belt, I thought it best to give a little background on some of the characters that will frequently get mentioned here, starting with the one nearest and dearest to my heart, Aenaiyah.
Aenaiyah is a character who already has a somewhat infamous internet reputation thanks to Mage Mistress and her blog. Aside from being one of the Greatest GM Banes in the Mistress’ campaign, Aenaiyah has the auspicious(?) title of being the first character I ever created for an RPG involving dice.